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Ratty's Line Setup for Eventing

edited September 2013 in Tips & Tricks
Oh boy, this is going to be complicated. This is how I've organized my Wolf Hybrids. Don't ask how I started because I don't remember. I just ended up doing it this way for some reason.<br><br>This is not a normal setup as the rest are. <span style="font-weight:bold">Here is what it does and not do</span>, before I start explaining it all. If you don't like a bit of math, step away; If you don't mind math, continue.<br><br>This setup IS NOT designed for breeding to get 10x4's; It is designed for breeding dogs to use in events. My hybrids are bred primarily for mushing, though they'd do great. As a result they have nearly 130 endurance at the moment, but are still bouncing around 7x4 - 9x4. Your dogs may be lacking in some areas.<br>This setup DOES NOT rely on careful planning.<br>This setup IS NOT immediate and you may need to work up to certain areas to discover how the breed you're working with improves. Once you've set it up to a specific point it flows incredibly smoothly, however, and is very malleable. I can attempt to set up guessed lists for you if you want, but the specifics depend on the breed.<br>This setup IS NOT useful for Racing or Weight-Pull, unless you want to get more specific then you need to be.<br><br><br>This setup DOES allow for random dogs to be inserted into the mix without messing with how your line is set up.<br>This setup DOES allow for a choice between inbreeding or not; entirely up to you. I inbreed when needed with my hybrids out of need for gender or for gifty colors.<br><br><span style="text-decoration:underline"><span style="font-weight:bold">Okay, now for a complicated tutorial.</span></span><br><br><img src="http://i1177.photobucket.com/albums/x349/NWCCsims/organization.png"; alt="http://i1177.photobucket.com/albums/x349/NWCCsims/organization.png"; class="bb-image" /><br><br>The first thing you should do is determine the breed you're looking to breed (obviously) and the event you wish to breed for. Refer to this list: <a href="http://ebilmoose.com/vp/wiki/pmwiki.php/Main/DogEventing"; target="_blank" class="bb-url">http://ebilmoose.com/vp/wiki/pmwiki.php/Main/DogEventing</a>; and find your event. I'll use mushing as an example. Mushing's top two stats are strength and endurance, with endurance at 15% and Strength at 10%. You can pick more than two stats if you'd like, but two is optimal.<br><br>This is how my line is set up currently. It has 7 levels - aka seven generations. You'll notice that each level is indicated by a line of dashes followed by a number. Under each level is names, and names are followed by a letter indicating the gender, and then a random number ranging from 20 - 32 depending on where you're looking. This is the dog's general score. The actual numbers on your line may vary depending on what you're breeding for. You may see some numbers in the zone of 100-120 on some wolves - those are not relative to the setup, and are the targeted stats of the project.<br><br><span style="font-weight:bold"><span style="text-decoration:underline">General Score</span></span><br><br>Now, look back at the mushing stats. 15% and 10%, right? You use these values to find out the general score. The General Score is the <span style="text-decoration:underline">total capability</span> of your dog, not just in endurance alone. If a dog has 130 endurance but low, maybe 116 strength, it will not do as well as a dog with 125 endurance and 125 strength. You use a formula to figure this out. We'll use the stats from <a href="http://virtualpups.com/index.php?r=dog/view&id=2241469"; target="_blank" class="bb-url">http://virtualpups.com/index.php?r=dog/view&id=2241469</a>; as an example<br><br>
(128*15%)+(126.5*10%)
<br><br>Now it should be fairly easy to pick out dogs by eye, so you DON'T need to figure this out on -every- puppy. Just on the close calls and dogs that you got from outside the line. So don't be scared of numbers too much, because you'll rarely need to use them unless you're putting them on the list above. You simply use the two stats you picked out from the eventing guide as bases for the percents and use the appropriate stat of the dog to multiply it by and tada. Hivemind's General Score is 31.85. If you want to check, go ahead.<br><br>If you were breeding for herding the formula would be adapted like this:<br><br>
(aggression*-10%)+(endurance*20%)
<br><br>Get the idea of that? Hopefully you do because I don't think I can explain it better, but i'll try.<br><br><br><span style="font-weight:bold"><span style="text-decoration:underline">Levels</span></span><br><br>Once you've mastered figuring out the General Score, you can focus on levels. As before, the dashes indicate the level . Each level has a highest and lowest General Score allowed. The boundaries are determined generation-by-generation, with the highest score of said generation being the cap, and the lowest being the bottom. It expands in either direction when a dog has been accepted that fits in between categories. The level it expands is usually the one generally associated with it's generation. It's possible for a dog to skip a generation.<br><br>This is how you insert random dogs - You buy them, figure out the score and put them in where they belong in relation to the others. The rest figures out itself, and your 'add-on' fits in perfectly without disrupting anything. I've managed to put in high statted 9x4's in level 3 this way.<br><br>If you look at the bottom level, dogs are sorted in order from highest number to lowest score. This is the same for each level. When breeding, it's optimal to breed the highest male and female pair and work down.<br><br>How you pick the puppies is entirely personal choice. I usually single out the two with the highest strength, and the two with the highest endurance, and after some eyeballing do quick math if I still cannot decide.<br><br><span style="font-weight:bold"><span style="text-decoration:underline">Starting</span></span><br><br>To start you simply need to find lots of dogs, preferably around 20 for a solid start. They don't need to be imports, or have similar scores. Divide the dogs in however many levels you feel fit, with whatever numbers you feel fit. I recommend two levels to start with, and to keep the scores for these levels solid. Breed up. Repeat until satisfied.<br><br>I don't pay attention much to the sources and usually start with random rescues with bad names, like "**?**Blue**?**" or "**Cutie Pie". They're practically free, and have similar stats to imports - so I don't mind it at all! On top of that, they help clean out the puppy plaza and support rescues.<br><br>Make sure you have a goal. Mine is a general score of 35 (Or 140 endurance and strength). Once you reach it you can end it, or continue it for however long you want anyway.<br><br><span style="font-weight:bold"><span style="text-decoration:underline">Inbreeding</span></span><br><br>This is optional. You can keep it clean or Inbreed. I inbreed for gifty colors or colors i'd like to keep (Indicated as G's) in case the color doesn't make it very high so it doesn't die out, or if the best dog is an unwanted gender. In both cases I pick two - the best dog and the gifty/opposite gender. I end up picking two for unwanted genders around a quarter of the time for normal dogs, and %75 of the time for gifties.<br><br>I think this is all I need to cover, if I missed something or made it overly confusing, let me know and I'll edit this (again) to clear up whatever the issue is. If you need help, i'm willing to make a template to help you start off.
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Comments

  • I think I get it, just want to clarify. You're breeding the dogs in the lowest level to put into the next level correct? How do you determine what points each level should contain? 20-30 numbers...just a name or does the name actually have a meaning? I noticed that yours are mostly over 30, that's why I ask. From what I've understood so far this is definatly an intersting way on breeding to event, makes sense instead of just breeding up a line kinda thing if you don't want to start from the bottom up
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  • Meeko wrote:
    I think I get it, just want to clarify. You're breeding the dogs in the lowest level to put into the next level correct? How do you determine what points each level should contain? 20-30 numbers...just a name or does the name actually have a meaning? I noticed that yours are mostly over 30, that's why I ask. From what I've understood so far this is definatly an intersting way on breeding to event, makes sense instead of just breeding up a line kinda thing if you don't want to start from the bottom up
    <br><br><br>Yeah, dogs are bred from the lowest level to be put into the next level however you want to do it; there's no set way. I've recently changed my method to whenever there's a mate to five dogs there because of inbreeding getting on my nerves, and this stops it a little. <br><br>The levels.. I never thought of that. Normally it's determined by generation, or approximation, e.g. similar stats (so not 0x4 mated to a 10x4, too big a difference, definitely not same level). When you go by generation it's based on the highest and lowest stats of that generation until it's full, note the [3] and it's explanation. I recently had a dog skip two levels for some reason, so it's not a solid 'generation 3 goes here' thing but just a general guideline. The only purpose of them is to get the best dogs, so a general guideline would be good.<br><br>As for 20-30 numbers.. i suppose a better name for that would be <span style="font-weight:bold">General Score</span>. It's just referring to the numbers for the dogs so they're called by something.
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  • Ok now that that's cleared up it makes a bit more sense to me, def something that I might try when I start my next line
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  • Edited and updated to make it a lot cleaner and repair my horrible language in some spots. Should be easier to follow now!
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