Maybe have more of a stat bonus for sponsor breeding kennels. I didn't see much of a difference in stats on pups born in novices kennels than sponsor.<br><br>
The stat cap at birth is raised, allowing pups to be born with higher stats than its breed limitations.
<br><br>I think this should be raised more, because like I said, I didnt see much of a difference. I tested this awhile ago. xD
Fixing the stuck hyper stats would be nice <br><br>And I second what tarnish said about breeding kennels.
<br><br>The stuck hyper stat was supposedly fixed months ago. Any dogs that were born/imported after the fix should not have hyper problems. If the dogs existed before the hyper glitch was fixed, it may have a hyper problem. If you have an example or several examples of a stuck hyper stat, please put a ticket in through support and give links to the dogs as well as why you believe the stat is stuck.. This is not an update, but rather a glitch that needs fixed, if it hasn't been.
<span style="background-color: rgb(255, 204, 0);">Along for the ride!</span><br>
How about being able to search events by what breed group they're for. Like being able to search for weight pull events for hounds, or flyball for the toy group, or mushing for the feral group...
<br><br>Spelling mistakes like that can be fixed if you send a message through support with the dog's link and what the correct spelling of the colour should be
Hyper stat on some breeds should be raised (this seems to be for older breeds more so than newer ones)<br><br>For example Labradors, Brittanies, English Setters & Springer Spaniels all have the same hyper as an English Bulldog (2 star). These breeds listed are all sporting breeds and are used for field work and whatnot... I don't think you'd want the energy of a bulldog on your field dogs xD<br><br>Outside of sporting breeds there's also the German Shepherd who has low hyper (2 star) (once again, an older breed) so perhaps breed stats on the first/earlier dog breeds should be updated? I'm sure there are more than just those five ;D<br><br><br>Thanks ^^
All good things must come to an end. All endings will begin new good things.
i think you should have a list of dogs that need rescued by sp. rescues.....even tho the best dogs will be gone fast it will still be easier if you cant be on the computer long....you wouldnt have to look at the page if you wanted a hunt too as someone mentioned they like the hunt.
I would like to see the amount you are able to bet on events raised. It is currently at $500. Paper said on vhr that its $5,000? I think that would be a good amount for on here too. Its not extremely high or really low.
I would like to see the amount you are able to bet on events raised. It is currently at $500. Paper said on vhr that its $5,000? I think that would be a good amount for on here too. Its not extremely high or really low.
<br><br>A year sponsor upgrade on VHR costs over 300 million on average. I'm MMing a deal between two well known players for 316M. If we give more playcash away in game, VP's prices will soon match VHR's.
<span style="background-color: rgb(255, 204, 0);">Along for the ride!</span><br>
Be able to lock your turns so you don't accidentally age dogs?
<br>I agree with this or maybe lock turns on dogs like for examples are for sale or for stud maybe like a (lock all or select a dog to be locked) or whatever xD
Be able to lock your turns so you don't accidentally age dogs?
<br>I agree with this or maybe lock turns on dogs like for examples are for sale or for stud maybe like a (lock all or select a dog to be locked) or whatever xD
<br><br><span style="font-size:90">I think that if we did this on only specific dogs, that it'd take away from the boarding kennels. Half the players that board don't really care about adapt and courage going up a little each year and they just don't want to age them. If we had this-I doubt more than 10 of the dogs I own would be in boarding, which would suck for boarding kennels.<br>I like the lock all though, because if you're only messing around with changing your layout or information and you accidently click the turn button, you're pretty much outta luck. Or even if you could check something to ask you if you want to actually take a turn or something instead of just taking the turn..you know what I'm trying to say..? ;;</span>
<span style="font-size:90"> Or even if you could check something to ask you if you want to actually take a turn or something instead of just taking the turn..you know what I'm trying to say..? ;;</span>
<br><br>I get what you're saying but I think that would make training more tedious. Training is already a pain xD
<span style="font-size:90"> Or even if you could check something to ask you if you want to actually take a turn or something instead of just taking the turn..you know what I'm trying to say..? ;;</span>
<br><br>I get what you're saying but I think that would make training more tedious. Training is already a pain xD
<br><br><span style="font-size:90">Lmao, I meant like if you checked a box somewhere saying you want to confirm before you take a turn. Not overall, I'd never train if it was like that. xD</span>
When you take a turn. And one of the females goes into heat.. it says susch and such has gone into heat heat and is ready to breed. Drives me nuts! One heat please?
maybe being able to see what someone says as a response to a post in bark park... So that instead of just being able to see that someone responded you can actually see what what they said.
maybe being able to see what someone says as a response to a post in bark park... So that instead of just being able to see that someone responded you can actually see what what they said.
<br>you can see what they said o.O you just have to click on that they responded (or their message, not positive).
<span style="font-size:70">Maybe I'm the only one who's noticed...<br>but if you're a trainer, and you use two tabs to train<br>when you go to take a dog out of boarding on the one tab, say its like 314 playcash,<br>and then click to the next and click to get the dog out of boarding, it charges 1500 playcash<br>or says that it does. Or if you're getting on of your own dogs out of boarding to make a contract,<br>even after you press it once it still stays on the screen. >.<<br>Not sure if this is a bug? I'll take a print screen next time in case <br>that doesn't make sense xP</span>
Training Alexandreian Island Wolve's: 10x4's Caucasian Shepherd Dog's: Importing Stage. Bohemian Shepherds: Importing.
Hobs, click the remove from boarding on the dog's page, not the kennel page. Then click the dog's name and it will be gone with only having clicked it once
<span style="font-size:70">I usually do, but there are times that I don't think about it. But why would it charge <br>you twice if you've already payed the playcash?</span>
Training Alexandreian Island Wolve's: 10x4's Caucasian Shepherd Dog's: Importing Stage. Bohemian Shepherds: Importing.
Couple suggestions and support:<br><br>Supporting:<br>Strongly support a return all dogs option for boarding kennels<br>An option to transfer dogs between kennels, without loyalty drop.<br><br><br><br>Suggestion:<br>Perhaps sponsors can get bonus of some kind 6 months in there renewal.<br><br>LOYALTY should be added in boarding, not only will A/C raise, but loyalty because there are a lot of good dogs from rescue kennels that stay there due to low loyalty. there should be a boosting option for these dogs<br><br>Trainers: some sort of inhancement
i love all the ideas but was wondering if there was a way to code sponsors owned by the same person to had all of the advantages transferred to one kennel.... for example, i have a sp rescue, boarding, prestige, training and breeding.. could there be a way to allow training bonuses to be combined to breeding kennel so that when broods are being turned/trained to birth their pups, theyre still getting the bonuses.. maybe by linking sponsor to sponsor or something?
Was thinking Bull Terrier should be English Bull Terrier<br><br>*Edit*<br><br>The Dog page on the star where its says <br><br>Friendly: <br>Agression: <br>Adaptability:<br>Loyalty: <br>Courage <br>Hyper <br>Strength<br>Intelligence<br>Endurance <br>Speed <br><br>The : are missing from the last set or it should be removed from the first four? it just bugs me looking at it lol..
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Training Alexandreian Island Wolve's: 10x4's Caucasian Shepherd Dog's: Importing Stage. Bohemian Shepherds: Importing.
Training Alexandreian Island Wolve's: 10x4's Caucasian Shepherd Dog's: Importing Stage. Bohemian Shepherds: Importing.
http://virtualpups.com/viewkennel.php?kennel=232567
Sp Training: http://virtualpups.com/viewkennel.php?kennel=290766
Sp Boarding: http://virtualpups.com/viewkennel.php?kennel=8239
Sp Breeding: http://virtualpups.com/viewkennel.php?kennel=12393
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