Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

!!! Breeding

edited September 2010 in Game Suggestions
AGH!<br><br>I think sponsor breeding kennels should have a minimum of 5 pups per litter. I don't think it should even be POSSIBLE that they breed 1-puppy litters. <br><br>AND.. a "release all" button somewhere on the page where it says "congratulations..... ___ had 3 puppies!" so that sponsor breeders that breed mass amounts of litters and have to go through every puppy and release them individually don't have to. They would be able to just look at a pup, backspace, and go to the next pup. If they wanna keep a pup they can just put it in the boarding kennel.. and that brings me to my next suggestion.<br><br>Instead of every unnamed puppy being named "unnamed", I think its name should be its number.<br><br>For example, this puppy: <a href="http://virtualpups.com/index.php?r=dog/view&id=1717767"; target="_blank" class="bb-url">http://virtualpups.com/index.php?r=dog/view&id=1717767</a>; could be named " Puppy #1717767 " because the numbers are ALWAYS unique and will be much easier to send unnamed puppies through contract especially when there are numerous unnamed dogs in a kennel.<br><br>PLEASE PLEASE consider these. They would make things so much easier!
"war cry" presas canarios, aryan molossus, and cao.

Comments

  • The name/unamed/number suggestion is on the update list.<br><br>For the minimum pup numbers, I have to do disagree. Breeding kennels get bonuses when it comes to breeding - ability to breed females at any time and a greater chance to have more than 1 per litter- So while a non breeding specialty may get litters once in a while, waiting for the female to come into heat, a breeding sponsor can have litters all the time as long as the female is fertile, more than likely making up for only having one pup. <br><br>On the releasing pups, why don't you open the pups in new windows/pages? Would be a lot easier than releasing, back to kennel or back page, find next pup, repeat. I can see a lot of complaints because someone released the wrong dogs because someone else returned a dog from training/thought they'd moved a pup and didn't/didn't realize the boarding kennel returned the pups/didn't realize another dog whelped at the same time/etc. In order to keep these complaints from happening, it would need an individual confirmation on each dog, which we already have.
    <span style="background-color: rgb(255, 204, 0);">Along for the ride!</span><br>
  • Well, when do they usually input suggestions? I sort of remember the number/name thing being suggested maybe a year and a half ago? Two years?<br><br>
    On the releasing pups, why don't you open the pups in new windows/pages?
    <br><br>IMO that would take way longer. My problem is not that I've messed up and released ones I wanted to keep, just that it takes so long, and would be nice if I could just go through the litter and then if I don't want any I could press release all. I just think it would make things a lot easier.<br><br>Thanks for your input. Anyone else?
    "war cry" presas canarios, aryan molossus, and cao.
  • I agree. Breeding kennels don't have enough advantages. There should be a minimum of five or so. I've had several breeding pairs where the most pups I got was 3. It's a disappointment to pay 25$ for an upgrade and then not get much out of it. I've thought of not even bothering with a breeding kennel. Sometimes it would have been just as much use to have bred them in my training kennel.<br><br>On top of that, there should also be more bonuses to the pups stats, in my opinion. I don't see much of a stat boost when breeding in breeding kennels *shrugs* I just think there should be some upgrades with breeding kennels.<br><br>And the release all thing would be amazing. Or perhaps have a check list type option where you can check dogs off and release them. I have a bad wrist and it hurts to have to go through and click so much stuff just to release a litter of pups. Makes the task more agonizing than it needs to be D;<br><br><br>Just my opinion on it all though :D
    All good things must come to an end. All endings will begin new good things.
    mini_nickel_vere_roan_quin_by_evlonarts_d6ih13_by_jaded_night-d775ero.png
  • The current one was complied in January from old update suggestions spanning years, I guess and new ones <a href="http://virtualpups.com/forum/viewtopic.php?f=18&t=66215"; target="_blank" class="bb-url">viewtopic.php?f=18&t=66215</a> admin1 and admin2 are already working on some of them and finished a few of them, besides spelling corrections and fixing some of the coding problems.<br><br>Opening new tabs is how I run a bunch of events or go through a lot of dogs on the Bark Park or someone's kennel quickly, also compare dogs quickly by flipping through tabs, training more than one dog at a time is easier this way as well. I can run and close 50 events on VHR in less than 10 minutes doing it this way, probably in about 2 minutes if I didn't actually have to look at them to make sure they can be run. Don't have to wait for pages to load because by the time you get to the last one, the first one is loaded. <br><br>Maybe try it and see if it works for you. Ctrl+left click on the mouse on each dog and a new tab opens for each one.. Just go straight down the line, then click on the next tab and go from there. Don't want to keep the dog, release it and close the tab.. Not sure, just go to the next tab, wanna keep, close the tab. The only tabs left open would be the dogs you aren't sure about.<br><br>So to release say a dozen dogs, I can click each one, then release, click to confirm, and either go back 3 pages, or click back to kennel and find/click the next dog. Or, I could ctrl/left click 12 times, release, confirm and close one tab and the next dog automatically comes up in its place.<br><br>Here's the deal about release all.. Even with a confirmation now, we have people that release/retire dogs they didn't mean to, that's why there's a confirmation. Without a confirmation, that number would go up significantly as people honestly do release/retire the wrong dog by clicking the wrong thing. So a "release all" tab would still have to have confirmation on each dog or else players would say it should have it. Once pups are created (born) there is no longer a coding link with the mother or other dogs in the litter except in the bloodlines. To create a release all tab, pups would have to be further coded to "group" together to allow you to release them all, and not affect other dogs (including the mother or pups from other litters) in the kennel, then coded to prompt confirmation individually. Otherwise, players would have to remove every dog from the kennel before they could use release all, meaning even more work than just going through them one at a time, and without confirmation, they would release the wrong dogs. How often would release all actually be used? Not just by you, but by everyone in the game. How often does everyone release an entire litter of pups? Once a day? Once a week? A dozen times a day? Is it going to actually be used enough to be worth the extra coding time to do this?
    <span style="background-color: rgb(255, 204, 0);">Along for the ride!</span><br>
  • I think sponsor breeding kennels should have a minimum of 5 pups per litter. I don't think it should even be POSSIBLE that they breed 1-puppy litters.
    <br><span style="font-size:85"><span style="color:#0000FF">I compeltly agree with this. I would love this. Breeding kennels should have a tad more perks added to them. This idea would be so much nicer. The whole point to upgrading to a sponsor is so you don't have to have the same disadvantages as novices. . . Or so I thought. With this idea, it gives breeding kennels a little more of a perk. Maybe it doesn't even need to be 5. . . It could be like 3 or something. But its just ridiculous to breed and only get 1 pup. . . -_-<br><br>About the name/number thing. I love that idea too. . . I just wonder if they are for sure going to add that and when. I know vp is going through a lot of changes so I'm excited to see if thats put in.<br><br>The releasing thing that reina suggested, I can see how this would help loads. Since I'm not a breeder right now and I'm not working on a line seriously, then I'm kinda both ways about it. But yes, it would be a nice thing.<br><br>Those are just my personal opinions/thoughts/input. ^_^</span></span>
  • I agree with putting a higher minimum for breeding. Maybe not 5.. but more like 3. With the standard training, females end at 11.6yrs which gives them enough time to have about 5 litters (maybe 6 occasionally). I've had a time where my litters went like this: 1, 3, 2, 1, 2. That is a little ridiculous in my opinion. 9 dogs in 5 breedings? If you want to break it down more, this is terrible for lines. Assuming its 50/50 chance for male/female pups, I'll have only 4 of each to choose from (give or take the last one). Given that there's not much of a stat bonus for breeding in a sponsor breeding versus a novices, the chances that these pups are useless is very high.<br><br>I will say a thumbs down on the releasing all thing. Most dogs you have is 10 and its not too hard to go and release only 10 dogs. How often do you even get a litter of 10 anyways?<br><br>I agree with Nickel about raising the stat bonuses for the pups born in a sponsor breeding. The only advantage I see for breedings right now is that the females are always in heat. The litter size doesn't seem like an advantage (as stated above). According to the descriptions of breedings, it says there is supposed to be a stat bonus but I have yet to see it. I've bred the same pair of dogs in a sponsor and then in a novice. The stats were basically the same. I know some people will argue that this will make the game easier but the game is already pretty darn hard! I haven't seen a breed with a 2 star hyper standard ever reach 10x4s (not that I'm aware of). There are so many breeds on VP that won't ever reach the 10x4 status because their hyper starts low and as the generations go up, the increase in stats slows down. By the time you get to 104 hyper on some breeds it will only raise about .3. How is that ever going to make it? Yes, the game should be challenging but it shouldn't be entirely impossible for over half the breeds on the game. I believe that there should be a higher stat bonus for breeding in sponsors or tweak with the coding on dogs.<br><br>Parents with 110 hyper shouldn't be having pups with 104 hyper to 109 hyper. Half the pups or slightly less should be at 110.1 or higher. <br><br>Just my 2 cents. ;D
    8x32tt.png
  • tarnish wrote:
    I agree with putting a higher minimum for breeding. Maybe not 5.. but more like 3. With the standard training, females end at 11.6yrs which gives them enough time to have about 5 litters (maybe 6 occasionally). I've had a time where my litters went like this: 1, 3, 2, 1, 2. That is a little ridiculous in my opinion. 9 dogs in 5 breedings? If you want to break it down more, this is terrible for lines. Assuming its 50/50 chance for male/female pups, I'll have only 4 of each to choose from (give or take the last one). Given that there's not much of a stat bonus for breeding in a sponsor breeding versus a novices, the chances that these pups are useless is very high.<br><br>I will say a thumbs down on the releasing all thing. Most dogs you have is 10 and its not too hard to go and release only 10 dogs. How often do you even get a litter of 10 anyways?<br><br>I agree with Nickel about raising the stat bonuses for the pups born in a sponsor breeding. The only advantage I see for breedings right now is that the females are always in heat. The litter size doesn't seem like an advantage (as stated above). According to the descriptions of breedings, it says there is supposed to be a stat bonus but I have yet to see it. I've bred the same pair of dogs in a sponsor and then in a novice. The stats were basically the same. I know some people will argue that this will make the game easier but the game is already pretty darn hard! I haven't seen a breed with a 2 star hyper standard ever reach 10x4s (not that I'm aware of). There are so many breeds on VP that won't ever reach the 10x4 status because their hyper starts low and as the generations go up, the increase in stats slows down. By the time you get to 104 hyper on some breeds it will only raise about .3. How is that ever going to make it? Yes, the game should be challenging but it shouldn't be entirely impossible for over half the breeds on the game. I believe that there should be a higher stat bonus for breeding in sponsors or tweak with the coding on dogs.<br><br>Parents with 110 hyper shouldn't be having pups with 104 hyper to 109 hyper. Half the pups or slightly less should be at 110.1 or higher. <br><br>Just my 2 cents. ;D
    <br>I agree
    together.jpg
  • Here's the deal about release all.. Even with a confirmation now, we have people that release/retire dogs they didn't mean to, that's why there's a confirmation. Without a confirmation, that number would go up significantly as people honestly do release/retire the wrong dog by clicking the wrong thing. So a "release all" tab would still have to have confirmation on each dog or else players would say it should have it. <span style="font-weight:bold">Once pups are created (born) there is no longer a coding link with the mother or other dogs in the litter except in the bloodlines.</span> To create a release all tab, <span style="font-weight:bold">pups would have to be further coded to "group" together to allow you to release them all, and not affect other dogs</span> (including the mother or pups from other litters) in the kennel, then coded to prompt confirmation individually. Otherwise, players would have to remove every dog from the kennel before they could use release all, meaning even more work than just going through them one at a time, and without confirmation, they would release the wrong dogs. How often would release all actually be used? Not just by you, but by everyone in the game. How often does everyone release an entire litter of pups? Once a day? Once a week? A dozen times a day? Is it going to actually be used enough to be worth the extra coding time to do this?
    <br><br><br>So extremely true. That would be difficult for the coders to put into the game.
    "war cry" presas canarios, aryan molossus, and cao.
  • I agree. Breeding kennels don't have enough advantages. There should be a minimum of five or so. I've had several breeding pairs where the most pups I got was 3. It's a disappointment to pay 25$ for an upgrade and then not get much out of it. I've thought of not even bothering with a breeding kennel. Sometimes it would have been just as much use to have bred them in my training kennel.<br><br>On top of that, there should also be more bonuses to the pups stats, in my opinion. I don't see much of a stat boost when breeding in breeding kennels *shrugs* I just think there should be some upgrades with breeding kennels.<br><br>Just my opinion on it all though :D
    <br><br>VooDoo, tarnish and I did some testing on this and did indeed find that pups born on breeding kennels did not appear to be getting stat bonuses, so we asked admin1 to look into it and he appears to have fixed it, so that breeding kennels get a 5% increase on the potential of pups born on a breeding kennel with 100% breeding skill.<br><br>This may not look like what you expect though. The increase isn't on the stats directly, but on the relation between actual and training stats. If you divide the actual, the number not in parenthesis, by the number inside parenthesis, you'll see the difference. Dogs on breeding kennels, with 100% breeding skill will be born at around 95% or .95 while all other dogs are still born at 90%. <br><br>Now, hyper, aggression, courage, adaptability and loyalty ( believe those are the ones) work on different equations, so they will appear differently. They give birth at 100 or 110%.<br><br>This increase gives dogs born on breeding kennels a 5% head start on training than if that same dog were born on any other kennel.
    <span style="background-color: rgb(255, 204, 0);">Along for the ride!</span><br>
Sign In or Register to comment.