After looking at this, I still see that you need to work on anatomy.<br>The neck is very thick and almost everyting except the legs and tail are out of proportion.<br><br>Use the lower point of the nose to determine where the eye should be. That'll help with placing the eye in the correct spot.<br><br>Coloring isn't too shabby though.
After looking at this, I still see that you need to work on anatomy.<br>The neck is very thick and almost everyting except the legs and tail are out of proportion.<br><br>Use the lower point of the nose to determine where the eye should be. That'll help with placing the eye in the correct spot.<br><br>Coloring isn't too shabby though.
<br><span style="font-size:75"><span style="color:green"><span style="font-weight:bold"><br>I cant seem to be able to free hand yet,<br>i need to start using refs again<br><br><br>kite-<br>its hard for me to tell proportion by seeing skelitons >.<<br>i try,<br>but its hard for me<br><br>And my dog looks pregnant!<br>haha</span></span></span>
<br><br><span style="font-size:75"><span style="font-weight:bold"><span style="color:green">no its a tool in my program<br><br>PSP(paint shop pro)<br>its not a paint brush, or pencil..<br>but a pen!<br><br>and u can make your lines roguh but its makes them smooth!<br><br>i love it!</span></span></span>
Photoshop has it, Photoshop elements, however doesn't.
<br><br><span style="font-size:75"><span style="color:green"><span style="font-weight:bold">yeah,<br>most of them dont have the free hand pen tool, which is what i use <br>(and i hated elements because it didnt have it)</span></span></span>
Alright let's see...<br><br><img src="http://img136.imageshack.us/img136/5726/redlinevs8.png" alt="http://img136.imageshack.us/img136/5726/redlinevs8.png" class="bb-image" /><br><br><br><span style="font-weight:bold">Head <a href="http://img228.imageshack.us/img228/1264/headredlineqn6.bmp" target="_blank" class="bb-url">Head Basics</a></span><br>One of the major points- the head. You make the forehead really sloped and curvy, and put the eye on the top of the head, rather than near the front. There should be something of an indent between the forehead and muzzle, where the eye should go. What I do is draw a circle then draw the muzzle base line, and cut out a part so the muzzle isn't sloped and what-not. The ears should line up with the eye (the one you did would be like your ears growing out of your temples and being too small to efficiently hear much). The mouth (when you draw it) should start after the straight line from the muzzle to the eye (mouths are large, compared to how a lot of people draw them).<br><br><span style="font-weight:bold">Neck <a href="http://img228.imageshack.us/img228/7221/neckredlinezu7.bmp" target="_blank" class="bb-url">Neck Basics</a></span><br>The neck isn't completely straight, it curves, just like a person's. It attaches directly to the head and then to the chest (of course ;3).<br><br><span style="font-weight:bold">Chest <a href="http://img228.imageshack.us/img228/7339/chestredlineyo3.bmp" target="_blank" class="bb-url">Chest Basics</a></span><br>The chest is the largest part of the dog. It's roughly twice (maybe three times) the size of the head, when you're drawing guideline shapes. Dog's chests are <span style="font-style:italic">square</span> in the front. As in, somewhat boxy.<br><br><span style="font-weight:bold">Hips <a href="http://img223.imageshack.us/img223/5294/hipsredlinefx6.png" target="_blank" class="bb-url">Hips Basics</a></span><br>The hips should be larger than the head, but much smaller than the chest. The back of the hips guide-circle should connect to the back of your dog's leg. The dog's back slopes down somewhat from the chest to the hips.<br><br><span style="font-weight:bold">Front Legs <a href="http://img228.imageshack.us/img228/6058/frontlegredlineqd1.bmp" target="_blank" class="bb-url">Front Legs Basics</a></span><br>Paws should be <span style="font-style:italic">small</span>, unless you're going for cartoon-y or puppy. The legs should start about a quarter the way up from the bottom of the chest, and are about the same size as the chest guide circle. There are two more joints from the start of the leg (the elbow and the ankle- when drawing the ankle, try not to forget the dew claw). <span style="font-style:italic">A dog's shoulder does not begin where it's leg does</span>. Shoulders are more towards the top of their chest, around their back.<br><br><span style="font-weight:bold">Hind Legs <a href="http://img106.imageshack.us/img106/7189/hindlegredlinexh9.bmp" target="_blank" class="bb-url">Hind Legs Basics</a></span><br>Paws on the hind leg are less prominant than those on the front. This is because dog's walk on their toes, in a way. There are three joints from where it connects to the hips (the knee, the ankle, and the toes). The back of the dog's leg should line up to the back of the hip guideline, curve in for the knee joint, and then back out to align with the previous part of the leg for the ankle and toes.
The neck thickness on that wolf is fluff X3 the way you drew it, it didn't look fluffy. It looked like...unfluffed? So that the neck was -really- that thick and not just fluffy. If that makes any sense whatsoever. XD<br><br>If I were you, I'd practice doing fur, even if its just making the lineart fluffy. =3
The neck thickness on that wolf is fluff X3 the way you drew it, it didn't look fluffy. It looked like...unfluffed? So that the neck was -really- that thick and not just fluffy. If that makes any sense whatsoever. XD<br><br>If I were you, I'd practice doing fur, even if its just making the lineart fluffy. =3
<br><br>i wanna learn how the heck to do realism with PSP<br>and yeah, ill start trying to make fluffy lineart
Comments